There is an issue with your fonts, though... I have a feeling that you might be importing your font via a 3rd party? Might I suggest that you use a font you're legally allowed to embed into your project instead? (Players who are security concious will see block text instead. For reference, see attached image.)
Edit: I previously made a bold claim a little too hastily.
Oh wow that's interesting, I've never seen that before.
The fonts are available as free to use online, are embedded in the project and were originally sourced from dafont.com. The links can be found on the game page.
The levels have gotten a bit tricky now, so I'm sure you'll only need a hint instead of a solution here.
I'll assume you've already cleared one of the three gates on the right. As soon as you move that box to weigh down a button, there's no real way (nor any need) to move it again; so you must choose which makes most sense. Both character's arms are long enough to do what you need. At least that bottom character won't be needing to move that box.
The hard part is knowing that all three buttons need to be weighted down somehow. You've done the first and can work out the second, but how will you get the third?
If anyone is stuck, or is interested in how to solve all the levels using the fewest moves required (for a better speedrun time), I made video guides for all the levels.
just realized the game is made for Steam, and since it's on itch.io as well, anyone can play it from PC (steam) and mobile (ios and Android) and XBOX (Xbox support I meant) and I like it that way
Great game and looking forwards to the full release! Level 27 had me stumped for a while. If you're stuck at any point, read the level name, it'll help out a lot.
Wow! This is a very nice game to do whenever you're bored or just looking for a brain tickling game! I know level 9 caught me off guard for sure, Keep up the Good work Pet Pumpkin!
Simple, elegant and fun puzzles that didn't feel frustrating to play. Only ever felt stuck when playing level 15 but that's because I didn't realize you were able to do what one needed to do to complete the puzzle. Great job :)
One of the GREATEST wastes of time EVER. Imagine if people could make level editors to make their own puzzles, so this game could be infinitely playable.
Wooo really cool! Got to level 13 but had to leave :( Hope I can come back later to beat it! Great puzzle game. I like the way it gradually teaches the player new mechanics, increasing the depth of the game. The learning curve is pretty well implemented.
not ryan here, but his friend. throws me straight into 20 and makes me complete the game. i hate this game and love it. easy mechanics, brain thinker, and just challenging enough to make me say kurwa but not throw the laptop out the window.
Short and sweet! I thought the level titles were actually a great way at hinting to the player, it helped a lot on some of the later levels. It's *just* difficult enough to make you feel smart, but never enough to the point of frustration.
If this is getting a full release, I think it's worth considering nonlinear level progression; giving the player multiple levels to tackle means they're more likely to try another instead of quitting entirely when they get stuck.
I also appreciate your restraint in seeing how far you could push designing levels with just 2 types of buttons, crates, and on/off doors. You wrung a lot of variety out of that! If I could add one new object, I think a tile that rotates the character would expand on the game's core idea of positioning and character manipulation.
Thanks for your detailed comment, recommendations and wishlist! All very much appreciated :D. The rotation block is something we've got planned, it's a tricky mechanic but I agree, it will open up a plethora of puzzle potential
I love this game so much ! This is such a lovely game to play in your free time, and I especially loved playing this while on VC with my bf ! I absolutely cannot wait for a full version of this game. Amazing job developers :)
The puzzles are very fun to solve! I greatly enjoyed playing this game and its such a fun concept to just try to get a handshake from another person with long arms.
This game was amazing! I love puzzle games like this one, so I already knew when I first saw this game that I was going to like it. The levels were so creative, and I loved how they had the perfect balance of being challenging enough to engage you, and being easy enough to keep you going through each one. Not enough puzzle games achieve this balance, so I was really happy to see that this one did. I would definitely recommend this if you want to play a short and well-crafted puzzle game.
← Return to game
Comments
Log in with itch.io to leave a comment.
the soundtrack slaps, hard but easy
This game shows that a good game isn't always based on just how fantastic and ground-breaking the concept is, but how it's done ^^
Cute game!
There is an issue with your fonts, though... I have a feeling that you might be importing your font via a 3rd party? Might I suggest that you use a font you're legally allowed to embed into your project instead? (Players who are security concious will see block text instead. For reference, see attached image.)
Edit: I previously made a bold claim a little too hastily.
Oh wow that's interesting, I've never seen that before.
The fonts are available as free to use online, are embedded in the project and were originally sourced from dafont.com. The links can be found on the game page.
how did u do lv15?
The levels have gotten a bit tricky now, so I'm sure you'll only need a hint instead of a solution here.
I'll assume you've already cleared one of the three gates on the right. As soon as you move that box to weigh down a button, there's no real way (nor any need) to move it again; so you must choose which makes most sense. Both character's arms are long enough to do what you need. At least that bottom character won't be needing to move that box.
The hard part is knowing that all three buttons need to be weighted down somehow. You've done the first and can work out the second, but how will you get the third?
If anyone is stuck, or is interested in how to solve all the levels using the fewest moves required (for a better speedrun time), I made video guides for all the levels.
Great game but im stuck on 29
Here is a video guide to level 29. (8:12 in video)
im too dumb for this game plus im alone but its a really good game
Hello,
I hope this email finds you well.
I am from Game Troopers, and I wanted to express our interest in collaborating with you regarding your game, Handshakes.
I think this game has great potential.
We are an indie PC game publisher, and we'd love to know more about it.
Please send me an email at mark.lauz@gametroopers.net and let's explore this partnership opportunity.
i have a feeling that you are a troll
just realized the game is made for Steam, and since it's on itch.io as well, anyone can play it from PC (steam) and mobile (ios and Android) and XBOX (Xbox support I meant) and I like it that way
keep it up with every other game!
so silly. puzzles are more fun and silly, or just really creative, without being overwhelming :3
I love puzzles like this that don't feel frustrating or gimmicky, but are difficult enough to feel accomplished after completing.
Great game and looking forwards to the full release! Level 27 had me stumped for a while. If you're stuck at any point, read the level name, it'll help out a lot.
Wow! This is a very nice game to do whenever you're bored or just looking for a brain tickling game! I know level 9 caught me off guard for sure, Keep up the Good work Pet Pumpkin!
Simple, elegant and fun puzzles that didn't feel frustrating to play. Only ever felt stuck when playing level 15 but that's because I didn't realize you were able to do what one needed to do to complete the puzzle. Great job :)
Highly Addictive!
One of the GREATEST wastes of time EVER.
Imagine if people could make level editors to make their own puzzles, so this game could be infinitely playable.
I can't get past level 15
A visual tip for ya :)
Wooo really cool! Got to level 13 but had to leave :( Hope I can come back later to beat it! Great puzzle game. I like the way it gradually teaches the player new mechanics, increasing the depth of the game. The learning curve is pretty well implemented.
i got stuck on level 16, this game is so cool
Thanks for playing! Here's a visual tip for ya :) get to this point and you're nearly there
How do you do level 4???
1. Push the box down to the bottom.
2. Pull the right arm all the way back to the body.
3. Use the right arm again to push the button, keeping the arm close to the bottom wall this time.
4. Move the right arm through the open door and shake hands with the left.
🤝
it will be great to add workshop on steam version
The Enhanced Version will have a level editor :) we're excited to see what others can come up with!
Really fun and creative game!
not ryan here, but his friend. throws me straight into 20 and makes me complete the game. i hate this game and love it. easy mechanics, brain thinker, and just challenging enough to make me say kurwa but not throw the laptop out the window.
all and all, good soup.
Love this. The puzzles, the music, the morbidly large hands, everything.
Short and sweet! I thought the level titles were actually a great way at hinting to the player, it helped a lot on some of the later levels. It's *just* difficult enough to make you feel smart, but never enough to the point of frustration.
If this is getting a full release, I think it's worth considering nonlinear level progression; giving the player multiple levels to tackle means they're more likely to try another instead of quitting entirely when they get stuck.
I also appreciate your restraint in seeing how far you could push designing levels with just 2 types of buttons, crates, and on/off doors. You wrung a lot of variety out of that! If I could add one new object, I think a tile that rotates the character would expand on the game's core idea of positioning and character manipulation.
Anyways, great work. Wishlisted!
Thanks for your detailed comment, recommendations and wishlist! All very much appreciated :D. The rotation block is something we've got planned, it's a tricky mechanic but I agree, it will open up a plethora of puzzle potential
Very fun puzzle game! even someone with 2 braincells like me can actually finished the game. Soundtrack sounds perfect too.
whoa, I remember playing this game in the lost relic jam and thoroughly enjoying it. Congrats on winning and getting to be played on gdq
I love this game so much ! This is such a lovely game to play in your free time, and I especially loved playing this while on VC with my bf ! I absolutely cannot wait for a full version of this game. Amazing job developers :)
This game is so good!
Lovely game!!
could there be different colors of the hand dudes
it would be fun to have a easy and randomly generated ones but that seems a bit too hard... this was a great game, reminds me of strong pill
The puzzles are very fun to solve! I greatly enjoyed playing this game and its such a fun concept to just try to get a handshake from another person with long arms.
Very fun game. It gives off the vibe of being easy at first and then ramps up. I think the handshake idea is wacky and fun.
Thanks! Glad you enjoyed it :)
I Love it
❤️
Super fun!!!
😊 that's what we hope for
Ok so basically this game Is amazing
Thanks a bunch!
This game was amazing! I love puzzle games like this one, so I already knew when I first saw this game that I was going to like it. The levels were so creative, and I loved how they had the perfect balance of being challenging enough to engage you, and being easy enough to keep you going through each one. Not enough puzzle games achieve this balance, so I was really happy to see that this one did. I would definitely recommend this if you want to play a short and well-crafted puzzle game.
Thanks for the kind words, we're glad you enjoyed it :)
AMAZING!!!!!
I'm so thankful this game exists! Simple yet challenging.
We're thankful for your kind words :>
Straight to the point and very addictive game!
🤯 the puzzle you got stuck on is one of my favs :>